Set Shot Specialist

Set Shot Specialist Badge Details
Every build should be targeting the Set Shot Specialist badge to some extent. It will help you convert stand-still at a much higher clip.Tier Unlocks by Height
| Lengte | Tier | Lengte | Tier |
|---|---|---|---|
Lengte 5'9 | Tier 1 | Lengte 6'7 | Tier 1 |
Lengte 5'10 | Tier 1 | Lengte 6'8 | Tier 1 |
Lengte 5'11 | Tier 1 | Lengte 6'9 | Tier 1 |
Lengte 6' | Tier 1 | Lengte 6'10 | Tier 1 |
Lengte 6'1 | Tier 1 | Lengte 6'11 | Tier 1 |
Lengte 6'2 | Tier 1 | Lengte 7' | Tier 1 |
Lengte 6'3 | Tier 1 | Lengte 7'1 | Tier 1 |
Lengte 6'4 | Tier 1 | Lengte 7'2 | Tier 1 |
Lengte 6'5 | Tier 1 | Lengte 7'3 | Tier 1 |
Lengte 6'6 | Tier 1 | Lengte 7'4 | Tier — |
NBA2k26 Shooting Badges
Set Shot Specialist
Boosts chances of knocking down stand-still jump shots.
Build Dependent
Gold+
If you can get to at least Gold through Legend even by using badge perks, you will feel some improvement in your shooting.Set Shot Specialist Test Details
To test Set Shot Specialist, we took 200 shots for every 5 ms throughout the pure green window for each badge level. In total we took 14,000 shots. Each badge level was tested at a 93 3PT rating to account for the Max +1s and Max +2s.
Set Shot Specialist Test Resultaten
Make % Increase compared to no badge (58% Avg Make Rate):
- Legend (72% Avg Make Rate) = +14%
- HoF (67% Avg Make Rate) = +9%
- Gold (64% Avg Make Rate) = +6%
- Silver (62% Avg Make Rate) = +4%
- Bronze (60% Avg Make Rate) = +2%
Estimated Green Window:
- Legend = 46 MS
- HoF = 42 MS
- Gold = 40 MS
- Silver = 38 MS
- Bronze = 37 MS
- No badge = 36 MS
The lower levels (Bronze and Silver) seem underwhelming in terms of their boost in make percentage. However, they are still crucial if you plan on bumping them to Gold or HoF.
The Gold level is the start of the sweet spot in terms of value and effectiveness. There is also the potential to use a Max +2 to get to Legend.
The HoF level is extremely solid. You should clearly feel the impact.
Finally, the Legend level works as expected. Wide open shots at this level should feel like a layup. Even light contests might feel more like opens.
| AttrAttribuut | BrzBrons | SlvZilver | GldGoud | HoF | LgdLegend |
|---|---|---|---|---|---|
AttrAttribuut Mid-Range Shot | BrzBrons 65 | SlvZilver 78 | GldGoud 89 | HoF 93 | LgdLegend 98 |
AttrAttribuut Three-Point Shot | BrzBrons 65 | SlvZilver 78 | GldGoud 89 | HoF 95 | LgdLegend 98 |
- Als de eerste kolom van de rij groen is, is het attribuut VEREIST om de badge te ontgrendelen.
- Als de eerste kolom van de rij geel is, is die categorie een van de meerdere opties om aan de vereiste te voldoen en er zijn alternatieve gele rijen die je kunt kiezen om deze badge te ontgrendelen.
