Defense

Challenger

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Challenger 배지 세부 정보

Contests are hard to come by in NBA 2K26. If you want more stops on the perimeter, a higher badge level like Hall of Fame or Legend may be necessary, especially against better players.

Tier Unlocks by Height

신장등급신장등급
신장
5'9
등급
1
신장
6'7
등급
1
신장
5'10
등급
1
신장
6'8
등급
1
신장
5'11
등급
1
신장
6'9
등급
2
신장
6'
등급
1
신장
6'10
등급
2
신장
6'1
등급
1
신장
6'11
등급
2
신장
6'2
등급
1
신장
7'
등급
신장
6'3
등급
1
신장
7'1
등급
신장
6'4
등급
1
신장
7'2
등급
신장
6'5
등급
1
신장
7'3
등급
신장
6'6
등급
1
신장
7'4
등급

NBA2k26 Defense 배지

Challenger

Improves the effectiveness of well-timed contests against perimeter shooters.
Defensive-Minded Players
HoF
Get HoF to get more effective contests without overspending since you may want higher attribute ratings anyway.
Solid Contests While Saving Attributes
Silver+
Get at least Silver or Gold, you can use your Max+1 or Max +2 to get to higher badge levels.
Challenger 테스트 세부 정보

To test Challenger we ran two separate tests.

Test 1: Avg Make % Light Contests (5-10%) vs 92 3PT Rating

  • A defender with 75 Per. Def. and 75 Block contested an offensive player with a 92 3PT rating on HoF Difficulty.
  • We looked at lighter contests anywhere from about 5 to 10%.
  • We also tested higher perimeter and block in the same scenarios with hands up and it only provided a slight boost if any at all.

Test 2: Avg Make % for Heavy Contests (20-40%) vs 92 3PT Rating

  • A defender with 75 Per. Def. and 75 Block contested an offensive player with a 92 3PT rating on HoF Difficulty.
  • We looked at heavier contests anywhere from about 20 to 40%.
Challenger 테스트 결과

Keep in mind the challenger badge does not give better contest percentages, but it does improve contest effectiveness.

Test 1: Avg Make % for Light Contests (5-10%) vs 92 3PT Rating

  • Legend = 33.33%
  • HoF = 36.75%
  • Gold = 39.79%
  • Silver = 42.42%
  • Bronze = 44.96%
  • Wide Open + No Badge = 58.13%

Bronze and Silver provide marginal results. The Gold level starts to shrink the green window slightly. At HoF and Legend you should start to feel more effective contest and see more missed shots. Each badge level sees a linear reduction in average make percentage of about 3% per badge level.

Test 2: Avg Make % for Heavy Contests (20-40%) vs 92 3PT Rating

  • Legend = 16.67%
  • HoF = 18.83%
  • Gold = 21.08%
  • Silver = 23.79%
  • Bronze = 26.71%
  • Wide Open + No Badge = 58.13%

Heavier contests are more weighted by the contest percentage than the badge alone. There is still a 2% to 3% dip in average make percentage per badge level. Hall of Fame and Legend show peak make percentages of about 40% and under, showing the importance of higher badge levels to get more effective contests.

It is difficult to determine a sweet spot for this badge. Since we tested at a 75 Per. Def. and Block rating, it shows the significance of using Max +1s and Max +2s, as each badge level, regardless of attribute rating, lowers average make percentage by anywhere from 2 to 3% per. Silver or Gold is fairly sold since you can use your Max +1 or Max +2 to get to the higher levels.

Attr속성Brz브론즈Slv실버Gld골드명예의 전당LgdLegend
Attr속성
Perimeter Defense
Brz브론즈
71
Slv실버
82
Gld골드
92
명예의 전당
95
LgdLegend
99
배지 잠금 도구 사용 방법
  • 행의 첫 번째 열이 초록색이면 해당 속성은 배지를 잠금 해제하는 데 필요합니다.
  • 행의 첫 번째 열이 노란색이면 해당 카테고리는 요구 사항을 충족하기 위한 여러 옵션 중 하나이며, 노란색 행을 선택하여 이 배지를 잠금 해제할 수 있습니다.
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