Playmaking

Handles For Days

Handles For Days バッジの詳細

Handles for Days is more important than years past because opposing players now have bruiser, and the game is bumpier in general causing more stamina drain than previous 2ks

Badge Token Costs

Tokens from the Playmaking pool needed to reach each level.

LevelTokens
Level
ブロンズ
Tokens
2
Level
シルバー
Tokens
4
Level
ゴールド
Tokens
5
Level
殿堂入り
Tokens
6
Legend is not purchasable with tokens — it comes from Max +1 / +2 attribute boosts.

バッジの要件

Attr属性BrzブロンズSlvシルバーGldゴールドHoF殿堂入り
Attr属性
Ball HdlBall Handle
Brzブロンズ
71
Slvシルバー
81
Gldゴールド
90
HoF殿堂入り
95
バッジアンロックツールの使い方
  • 行の最初の列が緑色の場合、その属性はバッジをアンロックするために必要です。
  • 行の最初の列が黄色の場合、そのカテゴリは要件を満たすための複数のオプションのうちの1つであり、このバッジをアンロックするために選択できる代替の黄色の行があります。

NBA2k27 Playmaking バッジ

Handles For Days

Allows a player to take less of an energy hit when performing consecutive dribble moves.
Primary Ball Handlers Comp 5v5
Legend
Stamina is incredibly important for main ball handlers especially with how strong bruiser is in draining it in 2K27
Secondary Ball Handlers
HoF
Secondaries don't generally need to dribble AS much but there will still be plenty of opportunities for them to create
Wings/Bigs
None
They shouldn't be right stick dribbling much. Get Bronze if you want
バッジ検証動画
Handles For Days テストの詳細

We Chained together the exact same dribble moves using a modded controller and measured how quickly each badge level and no badge ran out of stamina

Handles For Days テスト結果

Test - How long it took for each badge to run out of stamina

  • None - 4.28 seconds
  • Bronze - 4.6 seconds (7.48% Longer than None)
  • Silver - 5.28 seconds (23.36% Longer than None)
  • Gold - 5.97 seconds (39.49% Longer than None)
  • HoF - 7.27 seconds (69.86% Longer than None)
  • Legend - 9 seconds (110.28% Longer than None)