Playmaking
Handles For Days
Handles For Days バッジの詳細
Handles for Days is more important than years past because opposing players now have bruiser, and the game is bumpier in general causing more stamina drain than previous 2ksBadge Token Costs
Tokens from the Playmaking pool needed to reach each level.
| Level | Tokens |
|---|---|
Level ブロンズ | Tokens 2 |
Level シルバー | Tokens 4 |
Level ゴールド | Tokens 5 |
Level 殿堂入り | Tokens 6 |
Legend is not purchasable with tokens — it comes from Max +1 / +2 attribute boosts.
バッジの要件
| Attr属性 | Brzブロンズ | Slvシルバー | Gldゴールド | HoF殿堂入り |
|---|---|---|---|---|
Attr属性 Ball HdlBall Handle | Brzブロンズ 71 | Slvシルバー 81 | Gldゴールド 90 | HoF殿堂入り 95 |
バッジアンロックツールの使い方
- 行の最初の列が緑色の場合、その属性はバッジをアンロックするために必要です。
- 行の最初の列が黄色の場合、そのカテゴリは要件を満たすための複数のオプションのうちの1つであり、このバッジをアンロックするために選択できる代替の黄色の行があります。
NBA2k27 Playmaking バッジ
Handles For Days
Allows a player to take less of an energy hit when performing consecutive dribble moves.
Primary Ball Handlers Comp 5v5
Legend
Stamina is incredibly important for main ball handlers especially with how strong bruiser is in draining it in 2K27Secondary Ball Handlers
HoF
Secondaries don't generally need to dribble AS much but there will still be plenty of opportunities for them to createWings/Bigs
None
They shouldn't be right stick dribbling much. Get Bronze if you wantバッジ検証動画
Handles For Days テストの詳細
We Chained together the exact same dribble moves using a modded controller and measured how quickly each badge level and no badge ran out of stamina
Handles For Days テスト結果
Test - How long it took for each badge to run out of stamina
- None - 4.28 seconds
- Bronze - 4.6 seconds (7.48% Longer than None)
- Silver - 5.28 seconds (23.36% Longer than None)
- Gold - 5.97 seconds (39.49% Longer than None)
- HoF - 7.27 seconds (69.86% Longer than None)
- Legend - 9 seconds (110.28% Longer than None)