Playmaking
Break Starter

Break Starter Détails du badge
Whether by raw attribute rating or using a max plus one to get there, going from Gold to HoF can also provide solid value.Tier Unlocks by Height
| Hauteur | Niveau | Hauteur | Niveau |
|---|---|---|---|
Hauteur 5'9 | Niveau 2 | Hauteur 6'7 | Niveau 2 |
Hauteur 5'10 | Niveau 2 | Hauteur 6'8 | Niveau 1 |
Hauteur 5'11 | Niveau 2 | Hauteur 6'9 | Niveau 1 |
Hauteur 6' | Niveau 2 | Hauteur 6'10 | Niveau 1 |
Hauteur 6'1 | Niveau 2 | Hauteur 6'11 | Niveau 1 |
Hauteur 6'2 | Niveau 2 | Hauteur 7' | Niveau 1 |
Hauteur 6'3 | Niveau 2 | Hauteur 7'1 | Niveau 1 |
Hauteur 6'4 | Niveau 2 | Hauteur 7'2 | Niveau 1 |
Hauteur 6'5 | Niveau 2 | Hauteur 7'3 | Niveau 1 |
Hauteur 6'6 | Niveau 2 | Hauteur 7'4 | Niveau — |
NBA2k26 Playmaking Insignes
Break Starter
After grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.
Big Man with Lots of Rebounds
HoF
Use a Max+1 to get HoF from Gold. HoF provides clean and consistent break passes.On a Budget
Silver
Get at least Silver.Break Starter Détails du test
We ran 3 separate tests.
Test #1: Frequency of Good/Bad Passes Tested at 87 Pass Acc. on HoF Difficulty
- We threw 200 break passes for each badge level and without the badge for a total of 1200 pass attempts.
- We tested each badge level with a fixed 87 Pass Accuracy.
Test #2: Frequency of Good/Bad Passes Tested at Badge Level Req. on HoF Difficulty
- We threw 200 break passes for each badge level and without the badge for a total of 1200 pass attempts.
- We tested each badge level at their respective attribute requirements.
Test #3: How Does Legend Stack Up @ Different Ratings?
- We compared 87 Pass Accuracy with Gold Break Starter, 87 Pass Accuracy and Legend Break Starter and 99 Pass Accuracy with Legend Break Starter.
Break Starter Résultats du test
Test #1: Frequency of Good/Bad Passes Tested at 87 Pass Acc. on HoF Difficulty
- Clean Catch %:
- Fumble Catch %:
- Out of Bounds %:
- Bronze to Silver shows a considerable boost in this scenario with 7% more clean catches. Also, there is a decline in fumble catches.
- Silver to Gold and HoF to Legend only show a minor boost.
- HoF looks to be the sweet spot if you want consistent clean breaks.
Test #2: Frequency of Good/Bad Passes Tested at Badge Level Req. on HoF Difficulty
- Clean Catch %:
- Fumble Catch %:
- Out of Bounds %:
- Bronze still shows a solid initial boost, but Silver looks to be the best budget level as we see more than a 61% clean catch rate.
- Gold provides a good boost in this scenario with a 72% clean catch rate.
- Whether by raw attribute rating or using a Max +1 to get there, going from Gold to HoF can also provide solid value.
Test #3: How Does Legend Stack Up @ Different Ratings?
- 87 Pass Acc. + Gold:
- 87 Pass Acc. + Legend:
- 99 Pass Acc. + Legend:
- We see about a 5% increase in clean catches with the higher attribute rating.
| AttrAttribut | BrzBronze | SlvArgent | GldOr | HoF | LgdLegend |
|---|---|---|---|---|---|
AttrAttribut Pass Accuracy | BrzBronze 65 | SlvArgent 75 | GldOr 87 | HoF 93 | LgdLegend 98 |
Comment utiliser l'outil de déverrouillage de badge
- Si la première colonne de la ligne est verte, l'attribut est REQUIS pour déverrouiller le badge.
- Si la première colonne de la ligne est jaune, cette catégorie est l'une des options multiples pour répondre à l'exigence et il existe d'autres lignes jaunes alternatives que vous pouvez choisir pour déverrouiller ce badge.
