Shooting

Arc Cadence

Arc Cadence Badge-Details

Moving shots were overpowered the first few weeks of the game cycle, but with the shot artist nerf, normal fades seemed to be touched as well. They are still hittable with good timing, but you need to practice to get that timing consistent.

Badge Token Costs

Tokens from the Shooting pool needed to reach each level.

LevelTokens
Level
Bronze
Tokens
3
Level
Silber
Tokens
5
Level
Gold
Tokens
6
Level
HoF
Tokens
7
Legend is not purchasable with tokens — it comes from Max +1 / +2 attribute boosts.

Abzeigenvoraussetzungen

AttrAttributBrzBronzeSlvSilberGldGoldHoFHoF
AttrAttribut
3PtThree-Point Shot
BrzBronze
70
SlvSilber
86
GldGold
91
HoFHoF
98
So verwenden Sie das Badge-Entsperrungstool
  • Wenn die erste Spalte der Zeile grün ist, ist das Attribut ERFORDERLICH, um das Badge freizuschalten.
  • Wenn die erste Spalte der Zeile gelb ist, ist diese Kategorie eine von mehreren Optionen, um die Anforderung zu erfüllen, und es gibt alternative gelbe Zeilen, die Sie auswählen können, um dieses Badge freizuschalten.

NBA2k27 Shooting Plaketten

Arc Cadence

Improves a player's ability to knock down 3-point shots on the move, including pull-ups, hop-steps, or spin shots.
Primary Ball Handlers Comp 5v5
HoF+
Really playstyle dependent. If you like to fade, probably use HoF or Legend. If you dont often, maybe save the badge points
Secondary Ball Handlers
HoF
Same as primaries. Absolutely playstyle dependant
Wings/Bigs
None
Don't prioritize with lower 3 ball builds
Arc Cadence Testdetails

We took 100 moving shots every 5 milliseconds throughout the green window in the corner at each badge level and without the badge to see what the make percentage looks like throughout the window.

Arc Cadence Testergebnisse

Moving shots were definitely touched at some point as the numbers and in game experience is not reflective of how they were at launch.

Average Make Rate
No Badge - 39%
Bronze - 39.88%
Silver - 42.38%
Gold - 43.63%
HoF - 46.25%
Legend - 48.63%