Layup Mixmaster

Layup Mixmaster Badge-Details
We took over 2400 layup attempts to help you target the most optimal badge level for Layup Mixmaster. The higher the badge level, the better outcome. However, the numbers show exactly when each level becomes more meaningful.Tier Unlocks by Height
| Grösse | Stufe | Grösse | Stufe |
|---|---|---|---|
Grösse 5'9 | Stufe 2 | Grösse 6'7 | Stufe 2 |
Grösse 5'10 | Stufe 2 | Grösse 6'8 | Stufe 2 |
Grösse 5'11 | Stufe 2 | Grösse 6'9 | Stufe 2 |
Grösse 6' | Stufe 2 | Grösse 6'10 | Stufe 2 |
Grösse 6'1 | Stufe 2 | Grösse 6'11 | Stufe 2 |
Grösse 6'2 | Stufe 2 | Grösse 7' | Stufe — |
Grösse 6'3 | Stufe 2 | Grösse 7'1 | Stufe — |
Grösse 6'4 | Stufe 2 | Grösse 7'2 | Stufe — |
Grösse 6'5 | Stufe 2 | Grösse 7'3 | Stufe — |
Grösse 6'6 | Stufe 2 | Grösse 7'4 | Stufe — |
NBA2k26 Finishing Plaketten
Layup Mixmaster
Improves a player's ability to finish fancy or acrobatic layups successfully.
Budget Slasher
Silver
Get Silver if you enjoy occasional layups.Most Slashers
Gold
Get Gold since it provides the best value.Extreme Layup Specialist
HoF to Legend
Get Hof/Legend if you can afford it.Layup Mixmaster Testdetails
To test Layup Mixmaster we ran two separate tests:
Test #1: Euro Step Layup Finishes Blow-By Rate Tested By Badge Tier on HoF Difficulty:
We looked at Euro-Step finishes for each badge level.
Test #2: Acrobatic Layup Finishes Make Rate Tested By Badge Tier on HoF Difficulty:
We looked at acrobatic finishes for each badge level.
Layup Mixmaster Testergebnisse
Test #1: Euro Step Layup Finishes Blow-By Rate Tested By Badge Tier on HoF Difficulty
- Legend = 53%
- HoF = 47%
- Gold = 42.5%
- Silver = 31.5%
- Bronze = 24%
- None = 17.5%
Bronze and Silver provide marginal improvements. Gold jumps to a 42% blow-by rate, which is the biggest leap from any previous badge level. HoF and Legend also see solid boost with Legend showing up to a 53% blow-by rate.
Test #2: Acrobatic Layup Finishes Make Rate Tested By Badge Tier on HoF Difficulty:
- Legend = 72.5%
- HoF = 66%
- Gold = 61.5%
- Silver = 57%
- Bronze = 51.5%
- None = 44%
Bronze and Silver showed decent improvement over no badge with jumps of nearly 8% from no badge to Bronze and almost 6% from Bronze to Silver. Gold sees about a 5% jump from Silver, but this is the first time we're seeing over a 60% make rate in this scenario. HoF and Legend also show jumps of about 5 to 6% each. With Legend, you're seeing nearly three and four attempts go in.
| AttrAttribut | BrzBronze | SlvSilber | GldGold | HoF | LgdLegend |
|---|---|---|---|---|---|
AttrAttribut Driving Layup | BrzBronze 75 | SlvSilber 85 | GldGold 93 | HoF 97 | LgdLegend 99 |
- Wenn die erste Spalte der Zeile grün ist, ist das Attribut ERFORDERLICH, um das Badge freizuschalten.
- Wenn die erste Spalte der Zeile gelb ist, ist diese Kategorie eine von mehreren Optionen, um die Anforderung zu erfüllen, und es gibt alternative gelbe Zeilen, die Sie auswählen können, um dieses Badge freizuschalten.