Hook Specialist

Hook Specialist Badge-Details
Hook Specialist requires both Close Shot and Post Control. These are expensive on bigger builds. If you decide to use these at a high level, chances are you'll be sacrificing somewhere else on your build.Tier Unlocks by Height
| Grösse | Stufe | Grösse | Stufe |
|---|---|---|---|
Grösse 5'9 | Stufe 2 | Grösse 6'7 | Stufe 2 |
Grösse 5'10 | Stufe 2 | Grösse 6'8 | Stufe 2 |
Grösse 5'11 | Stufe 2 | Grösse 6'9 | Stufe 2 |
Grösse 6' | Stufe 2 | Grösse 6'10 | Stufe 2 |
Grösse 6'1 | Stufe 2 | Grösse 6'11 | Stufe 2 |
Grösse 6'2 | Stufe 2 | Grösse 7' | Stufe 2 |
Grösse 6'3 | Stufe 2 | Grösse 7'1 | Stufe 1 |
Grösse 6'4 | Stufe 2 | Grösse 7'2 | Stufe 1 |
Grösse 6'5 | Stufe 2 | Grösse 7'3 | Stufe 1 |
Grösse 6'6 | Stufe 2 | Grösse 7'4 | Stufe — |
NBA2k26 Finishing Plaketten
Hook Specialist
Improves a player's ability to make post hooks.
You Prioritize Post Hooks
HoF
Get at least HoF. You can use a Max +1 from Gold.Regular Use of Post Hooks
Gold
Get at least Gold.Hook Specialist Testdetails
To test Hook Specialist we ran separate 3 tests:
Test #1: Green Window Size Increase (7'-9') Tested with 92 Close Shot + 90 Post Control on HoF Difficulty
- We tested each badge level at 92 Close and 90 Post Control.
- We attempted Hook Shots from 7' to 9' out.
- The shots were wide open.
Test #2: Green Window Size Increase (10'-12') Tested with 92 Close Shot + 90 Post Control on HoF Difficulty
- We tested each badge level at 92 Close and 90 Post Control.
- We attempted Hook Shots from 10' to 12' out.
- The shots were wide open.
Test #3: Green Window Size Increase (10'-12') Tested with 90 Post Control on HoF Difficulty
- We looked exclusively at different close shot attribute levels, each with Legend Hook Specialist equipped.
Hook Specialist Testergebnisse
Test #1: Green Window Size Increase (7'-9') Tested with 92 Close Shot + 90 Post Control on HoF Difficulty
- Legend = 139ms
- HoF = 119ms
- Gold = 109ms
- Silver = 99ms
- Bronze = 89ms
- None = 59ms
The green window sizes are large because the shots are from inside 10 ft. Bronze sees an increased green window size of nearly 51% compared to no badge, and then Silver at 68%, gold at 85%, HoF more than doubles the green window size, and then Legend sees a 136% increase.
Test #2: Green Window Size Increase (10'-12') Tested with 92 Close Shot + 90 Post Control on HoF Difficulty
- Legend = 69ms
- HoF = 64ms
- Gold = 61ms
- Silver = 58ms
- Bronze = 54ms
- None = 49ms
By moving a few feet further back the shots become tougher and the boost is much smaller. However, the boost is still fairly linear. Bronze sees a 10% increase in green window size when compared to no badge. Silver at 18%, Gold increases by 25%, HoF by 31%, and Legend sees a 41% increased green window size.
Test #3: Green Window Size Increase (10'-12') Tested with 90 Post Control on HoF Difficulty
- 99 Close Shot = 74ms
- 92 Close Shot = 69ms
- 86 Close Shot = 57ms
- 78 Close Shot = 39ms
- 70 Close Shot = 19ms
This gives us a better idea of the effectiveness of each attribute rating. Each rating shows a linear boost up until Legend where the green window size doesn't see a considerable increase.
| AttrAttribut | BrzBronze | SlvSilber | GldGold | HoF | LgdLegend |
|---|---|---|---|---|---|
AttrAttribut Close Shot | BrzBronze 60 | SlvSilber 75 | GldGold 87 | HoF 94 | LgdLegend 99 |
AttrAttribut Post Control | BrzBronze 61 | SlvSilber 65 | GldGold 80 | HoF 90 | LgdLegend 97 |
- Wenn die erste Spalte der Zeile grün ist, ist das Attribut ERFORDERLICH, um das Badge freizuschalten.
- Wenn die erste Spalte der Zeile gelb ist, ist diese Kategorie eine von mehreren Optionen, um die Anforderung zu erfüllen, und es gibt alternative gelbe Zeilen, die Sie auswählen können, um dieses Badge freizuschalten.