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This topic contains 9 replies, has 7 voices, and was last updated by  BigL LaLa 1 month, 1 week ago.

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    **Work in Progress**

    In our attempt to try and reduce the clutter from similar questions being asked, here is our attempt at putting together a list of answers to the most common questions that are asked. Since non premium users can see the questions but not the replies, I will have all answers that give premium details in the 1st comment to this thread.

    1. Which base should I use?
    We have created a tool for our premium members that suggest our favorite bases in the game. Really the 3 point rating and shot speed are the only determining factors in the tool since the archetype doesn’t really matter. Please use this link to find the tool https://www.nba2klab.com/recommend-a-jumper/

    2. Which release should I use?
    The release doesn’t really do anything except for changing the visual look of the shot, except for using a higher release does help with contested shots. We have a small section on that at the bottom of this page. https://www.nba2klab.com/2k19-jumper-bases/ This also gives the highest releases we have found.

    3. Are you sure releases don’t change shot speed?
    Yes I am sure

    4. What is the best archetype?
    So not every archetype fits every person. We have created a list of what we think are the “best” archetypes. Yes it could be missing some or you could play very well with a different archetype. We have consulted with a lot of the top Pro Am/2KLeague guys on this list. https://www.nba2klab.com/recommended-builds-2/

    5. What do Hotzones do?
    In past 2ks (2k17 especially) Hotzones were essential to have everywhere on the court. They would make any build have the ability to shoot 65%+ from the corner. From our testing, they do not increase the green window, make percentage in the middle of or at the edge of the green window, or green percentage. We tried with moving shots, standing shots, and anything we could think of. It seems like they don’t do anything.

    6. Was my Jumpshot patched?
    It’s pretty rare that 2K actually patches individual jumpshots. If anything, they change the sliders for certain gamemodes. This would mean that the best jumpshot before a hotfix would still be the best afterwards even if you aren’t shooting as well. We do retest a sample of shots every Monday and after every major patch to see if anything has changed. We will let everyone know if we see a major difference.

    7. Should I use different shots for different game modes?
    Personally I would stick with the same shot. The timing can feel different between different modes. Especially from career to online modes. The latency is different every game you play when online. Some days/parks/players cause it to be worse than others which can really mess with shooting.

    8. Why am I missing so many full bars?
    So the shot meter lies a little bit. A full bar is actually slightly after the green window. And its generally better to be early than it is to be late. So pay attention to your shot feedback and make sure you aren’t late We have found the meter by your feet to be a little more accurate than the one by your head. If you are comfortable with your shot, i’d recommend ignoring the meter and watching for your shot cue (generally a wrist flick)

    List is a work in progress. Please post any questions you see a lot of and I will try to get it added on here



    Premium Specific Answers

    1. How do you read the shot table?
    The video on the jumper base page goes into more detail on the table. I know if can be confusing. But here is an extended explanation

    Key Terms
    Normal Green Window – This is the window of time during your shot’s release where you have a chance at getting a green or make. Just because you time it well does not mean it will go in. The bigger the window, the easier it is to time.
    Perfect Green Window – If you have a high enough shot rating you can unlock the perfect green window. If you have it unlocked, you will have the perfect green window in the middle of your normal green window. If you time your shot to land in this window, it will be a green 100% of time (on open shots)

    Column A = Pure Break Point – This is the standing shot 3 rating needed to unlock the perfect window
    Column B = Earliest Green – This is the timing for base where the green window starts. The lower the number the faster the shot
    Column C = Perfect Green Window – This is the size of the perfect green window
    Column D = Normal Green Window – This is the size of the normal green window
    Column E = Green % – For our test, this is how often the shot was green when timed perfectly at a 75 rating
    Column F = Make % – For our test, this is how often the shot went in when timed perfectly at a 75 rating

    2. What should I do with this data?
    If you have lower than an 86 three ball, I would ignore columns A and C. Yes filling your takeover meter will unlock the perfect window if you are close to those ratings, but that’s personal preference on choosing a shot based on those columns.

    So what is important. First you need to find shots with a speed you like. Personally for non sharps I like shots around the 480-520mS range. You can go slower but the Durant/Burke area is about as slow as I would go. Its much easier to contest the slower releases, but the quick ones can be tough to time for some people. And good timing is very important.
    Next you want a pretty good sized Green Window (D). Its not the most important aspect, especially if you have great timing, but a bigger window does help. Last you want a high make percentage (F) Some shots just go in more than others for whatever reason.

    3. Is Damien Lillard’s Perfect Green Window correct?
    Yes. It is 10mS For some reason the sorting doesn’t like that we added mS to the field so it does not recognize the field as a true number.


    James Diehl

    When do u guys plan on doing Curry mid range


    Zak Miller

    What’s the best wingspan for a 6’11 min weight Pure Stretch?


    Rob Gibby

    Hey NBA2KLabMatt, not sure if you guys are finished with all the dribble pull ups but is there any chance we could get the numbers on Athletic 5. Unless you guys have fully moved on thats cool…


    Gary Burgess

    Yes it deff bothers the shot FACT!! EMAIL ME @[email protected] in subject put jumpshot and I kno this from my experience and all my contacts I have people report back to me on several things on what jumpshot works and what hurts..


    John Tiedemann

    It doesn’t work for me. I have a shot sharp and he maxes out at 84 open 3pt shot. What jumper do I use? I tried to use the recommended jumper but nothing came up.


    Rob Gibby

    John Tiedemann, have you given base 115, 11, Aldridge a try for fast shots and for slower burke is a very good base just takes some time to get off. I’m a 6’4 playmaking shot creator and my 3 ball is at like 78 open right now and ever since I started using base 115 I went from like a horrendous 51%(fg) and 29%(3pt) and within the last month I’ve gotten those numbers up to a 59%(fg) and 42% (3pt)… I know those are terrible numbers all together but i was new to the game and it’s my first year and going Into the park and trying to play I just got chewed up and spit out for months. My record is destroyed from the start I had but I’m slowly changing everything especially ever since I changed to base 115 and also dribble pull up athletic 2. Two major things to this game that have changed it all for me….. I’m no professional or youtuber but I hope my input helps somewhat bro


    John Tiedemann

    Thanks for responding Rob Gibby. I currently use Base 9 and love the look. I might give Base 115 a try if I start doing bad with my current jumper. I just want a jumper that will be consistent in the fact where the results are based on me and not random, if that makes sense. Base 9 has worked wonders for me so far.


    BigL LaLa

    What is the best looking release for the amateur 13 base?

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